Project Morpheus
Project Morpheus is a small incremental game with Survivors mechanics based on a virtual training program for surviving a zombie outbreak.
Controls:
Move: WASD
Shoot: Left Click
Aim (After upgrade unlocked): Mouse
Reload: Right Click
Select Upgrade: Left Click
Buy Upgrade: Double Left Click
| Status | Released |
| Platforms | HTML5, Windows |
| Author | Xexu Mas |
| Genre | Survival |
| Made with | Aseprite, Godot |
| Tags | Incremental, Survivor-like, Top down shooter, Zombies |
| Code license | GNU General Public License v3.0 (GPL) |
| Asset license | Creative Commons Attribution v4.0 International |
| Average session | About an hour |
| Languages | English |
| Inputs | Keyboard, Mouse |
| Links | YouTube |
Download
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Click download now to get access to the following files:
ProjectMorpheus.exe 96 MB



Comments
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It seems like going to later levels is a bad thing? Normally they balance it by having stronger enemies but better loot but in this beating the boss is actively a bad idea.
Also it currently says "game over" even when you beat a boss.
The "infinite" upgrades were a really good idea though, it's good to have upgrades that have a huge impact on the game like that.
Thank you very much for your comment! That is precisely one of the reasons (along with the art) why I decided to stop the development. There isn't much reward for advancing to the next level. The enemies are a little more difficult, but visually there is no impact, and that is my mistake from the concept stage.
On the other hand, I'm going to fix the “Game Over” screen so that it detects when the level has been passed. I hadn't realized that. 😅
I'm glad you liked the infinite upgrades